Sam's Club logo next to Clubhouse text as logo
Facilitator leading a design thinking workshop for Walmart Global Tech new hires, presenting an empathy-mapping exercise on stage while participants work in small groups at round tables.

Designing enterprise learning that converts to sustained behavior change

Role: Learning Program Architect & Lead Facilitator

Scope: Exposure phase → curriculum design → transfer optimization

Built an enterprise learning system designed for application, not attendance.

Impact at a Glance

  • 1,000+ associates trained through curriculum designed from scratch

  • 90 sustained practitioners demonstrating repeat application

  • NPS 70.9 with 94% learning satisfaction across multiple cohorts and delivery formats

  • Learn-to-Apply model adopted across Sam’s and Walmart audiences

The Problem

Early workshops at the new Clubhouse innovation studio attracted strong attendance but did not change behavior.

What was breaking

  • One-off sessions created awareness without retention

  • No learning progression or reinforcement

  • Teams forgot frameworks after a single exposure

  • No way to measure transfer beyond satisfaction

Why leadership cared

The organization needed to democratize human-centered design capability at scale. Without structured learning and reinforcement, workshop exposure alone wouldn't deliver sustained practice or business impact.

What was at risk

Training effort without capability change. High enthusiasm, low impact.

The Decision That Mattered

How do we design instruction that converts learning into behavior at enterprise scale?

Enterprise launch catalyst

The learning system launched with a large-scale experience at the Re-Imagine Retail conference. I co-designed and facilitated a two-day session for 325 leaders, guiding 35 cross-functional teams through a structured design sprint using the same frameworks later taught in the program.

Five team ideas were selected as winners, creating early momentum and credibility. The event made the learning approach visible, built confidence in the methods, and helped drive enrollment in the training that followed.

Learning system design

I designed the learning system to move teams from exposure to sustained practice.

Curriculum architecture

I designed the entire human-centered design curriculum as a modular system rather than a linear course.

Teams could enter the system at different points based on their needs, while shared frameworks preserved consistency. Sessions balanced core design thinking skills with hands-on application, so learning translated directly into real work.

Accessibility and AI-enabled workflows were embedded across the curriculum, not treated as standalone topics.

All sessions were one hour to reduce friction, support repeat attendance, and allow teams to build capability over time without large time commitments.

From training to sustained practice

To avoid one-off training, I designed reinforcement directly into the learning system. Learning did not stop when a session ended.

Instead of relying on facilitation, teams were supported before, during, and after sessions so methods could be applied independently.

The system combined:

  • Practice tools teams could reuse on real work

  • Post-session recaps that reinforced key frameworks

  • Facilitator enablement to preserve quality at scale

  • Follow-up check-ins to remove barriers to application

  • Lightweight signals to understand what was sticking

Together, these mechanisms reduced dependency on facilitation and supported repeat, self-directed practice across teams.

Inclusive & modern delivery

The learning system was designed to meet teams where they were without changing outcomes or quality.

A shared curriculum and common facilitation standards made it possible to deliver the same learning experience across formats, whether sessions were in person, virtual, or self-guided. Accessibility and AI were built into delivery from the start, not added later, enabling broader participation and more efficient facilitation.

This approach removed location, ability, and time barriers while preserving consistency across the enterprise.

What Scaled Forward

The learning system was designed to support repeat use, not one-time participation. While direct measurement of day-to-day behavior was limited, several signals showed what scaled beyond facilitation.

  • Repeat attendance across multiple sessions

  • Ongoing use of shared tools and templates

  • Consistent NPS and satisfaction across delivery formats

  • Facilitators and partners delivering sessions using shared materials

  • Accessibility and AI practices embedded into ongoing workflows

LEARNING ENABLEMENT

SheSays & AIGA Communities

Learning Systems That Scale

DESIGN OPERATIONS

Sam’s Club Clubhouse

Designing an Experience Hub